Space Nerd Studios

Indie games, odd experiments, and cosmic mischief

Prediction A toy slingshot. Drag back from the ship and aim for the Find the Nerd world.Land on Find the Nerd ↓

First stop: Find the Nerd.

The first Space Nerd Studios game is on Google Play now. iPhone and iPad are heading to TestFlight, and the web edition is in testing.

Flight plan

One orbit, in order.

  1. Stop 01Find the NerdOn Google Play now. iPhone and iPad next.
  2. Stop 02Find the Nerd KidsFor younger players. In testing.
  3. Stop 03Nerd LaunchSpin-off. Early Android testing.
  4. ThenSmall moonsWeb prototypes, no install.
A Find the Nerd world on the Frontier: A sandy slab crowded with characters, a landing pad, walls and a droid.

Stop 01. Now playing

Find the Nerd

A 3D hidden object game. Rotating miniature worlds packed with crowds, and somewhere in them the one Nerd you are looking for. Forty levels, four difficulties, fifteen languages, and no account needed.

AndroidOn Google PlayPhones and tablets, published 8 October.
iPhone and iPadTestFlight nextApp Store soon, ahead of the Thanksgiving target.
WebIn testingAiming for a home on a site like CrazyGames.

New: A Space Nerd Studios channel on YouTube, with the Find the Nerd trailer.

Where to play: Web · Android · iPhone and iPad · Kids · PC · Mac

The Find the Nerd Kids title screen: A round logo reading Find the Nerd Kids, with a girl nerd and a boy nerd in glasses on either side.

Stop 02. In testing

Find the Nerd Kids

Find the Nerd, made for younger players and families, with its own title art. It is still taking shape, in testing and not released yet.

In testing. A test build is in the tester area now.

In Nerd Launch, the ship curls around the tetrahedron world and its gold ring, leaving a bright curved trail.

Stop 03. Early testing on Android

Nerd Launch

A gravity-slingshot rescue spin-off, set in the Find the Nerd universe. Pull back, let go, and let gravity carry the ship to a stranded friend. Then bring them home on the fuel you have left.

One level so far, in early testing on Android.

Then, small moons

Launch window

Play it early.

Early releases of Space Nerd Studios games, Find the Nerd first and more to follow, go to testers first.

Android

Through Google Play testing. Google only opens the test for accounts on the tester list, so send the Google account you use on your phone. Once you are added, the link opens the test on Google Play.

Web

Web testers get a login for the private tester area on findthenerd.com.

iPhone and iPad

Through Apple's TestFlight: Send the email of your Apple ID, and the invite arrives once the TestFlight beta is live.

About Space Nerd Studios

Space Nerd Studios is the home base for small original games and playful technical experiments, starting with Find the Nerd: A game first typed into BASICA in high school in the mid 1990s and rebuilt from memory in 2026.

The studio is built by one person, with some part time assistants, leveraging the latest technologies.

Tiny Games

Small browser first games and prototypes you can pick up in a minute.

Weird Experiments

Playful mechanics, generative toys, and interactive sketches.

Useful Lessons

Build notes and postmortems, posted when something is worth sharing.

Flight recorder

Studio Log

  1. This week at Space Nerd Studios (2026-10-18)

    Find the Nerd: 9 builds shipped, v1.0.51 to v1.0.59.
    v1.0.59: iPhone: The tracking permission prompt reads in your language
    v1.0.59: The mission brief's tips get a green check mark as you do them: Get Intel once the intel arrives, each Deploy tip once its droid is out
    v1.0.56: Every new text is in all 15 languages; the Russian mission brief fits on one portrait screen
    v1.0.54: First iPhone and iPad builds, on our own devices for now; testers get them through TestFlight once the Apple Developer Program enrollment completes
    v1.0.51: Same game as 1.0.50, rebuilt on new tooling; if anything looks or sounds different, tell us
    Full build log →

  2. This week at Space Nerd Studios (2026-10-11)

    Studio: Google Play: Find the Nerd is published and available on Google Play: play.google.com/store/apps/details?id=com.findthenerd.game
    Find the Nerd: 8 builds shipped, v1.0.43 to v1.0.50.
    v1.0.50: Fixed a crash some phones hit right after starting a new campaign, as the ship came out of the rift
    v1.0.48: Nerd Kids: The level picker's world pictures show the kids colours (the first set had slipped through in the main colours)
    v1.0.48: Nerd Kids: Every word a child reads is now in all 15 languages, written for a 7-year-old
    v1.0.47: Turn your phone upright while you search: The clock and target sit at the top, your tools at the bottom, and the world in between
    v1.0.45: The level 1 droid lesson lets you move and zoom the world while the "Try it now!" card is up, and a tap on the ringed droid counts from where it...
    Full build log →

  3. This week at Space Nerd Studios (2026-10-04)

    Studio: Web edition: Aiming to release on CrazyGames or another HTML5 games platform soon.
    Studio: Google Play: Find the Nerd 1.0.39 (build 336) submitted for review. Google quotes up to seven days.
    Studio: Apple: The studio now has the Apple equipment for iOS work. iPhone and iPad versions are next.
    Studio: A Space Nerd Studios YouTube channel is open, with the Find the Nerd trailer: youtube.com/watch?v=cH8s1oXAKBo
    Studio: Nerd Launch: A second game, a gravity-slingshot rescue set in the Find the Nerd universe, has its home at spacenerds.com/nerdlaunch. One level so far, in early testing on Android.
    Find the Nerd: 3 builds shipped, v1.0.35 to v1.0.39.
    v1.0.39: Submitted to Google Play for review on 2026-10-04 (version code 336)
    v1.0.39: Save and quit keeps your droids: A droid you caught stays caught, one still flying is still there when you come back, in the campaign and in the Daily
    v1.0.37: The shuttle never dives belly-first onto a world: A bad approach re-enters along the lane instead, flying off screen and back if you were watching
    v1.0.37: Leaderboard: Ordinary names are accepted and only your own best moves, live on the server now
    v1.0.35: Leaderboard: Ordinary names like The Nerdiest are accepted, your own best only moves when you beat it, and other players are never overwritten
    Full build log →

  4. This week at Space Nerd Studios (2026-09-27)

    Find the Nerd: 10 builds shipped, v1.0.23 to v1.0.33.
    v1.0.33: New app icons for the main game and the kids game, drawn from the concept art
    v1.0.29: Web: Hard is offered only after the whole web campaign is cleared on Normal, not after the first chapter
    v1.0.27: Web and Kids: A disk every 250 points, droids worth one disk, a starting balance that buys every ability once with 20 left, the tutorial guides you...
    v1.0.26: The Editor app: The gear editor as its own install from the beta site, never on Google Play
    v1.0.24: Kids edition, first test build: Floppies from your score and from a short ad (5 each), three abilities to buy - Super Find, Freeze and Simple - a...
    Full build log →

  5. This week at Space Nerd Studios (2026-09-20)

    Find the Nerd: 15 builds shipped, v1.0.6 to v1.0.22.
    v1.0.17: Every language catches up: The Kids edition, the Deploy box, the leaderboard name replies, INTEL, WREN's new line and the hologram static
    v1.0.12: The Nerd is visible again on every level after the first in one sitting: Since 1.0.0 the crossing between worlds hid the new world's target, and a...
    v1.0.12: The game-over card fits the screen and closes with an X; Settings lines up Difficulty, Language and Help; menu and Labs cards read tighter
    v1.0.9: Arriving at a new sector is smoother: The ship climbs away from the rift in one motion and the camera swings after it without a jolt
    v1.0.8: The bridge talks have been rewritten: The G.E.E.K. Mentors, Arbee and Alpha tell the story of the N.U.L.L. Swarms in their own words, and the ending...
    Full build log →

  6. This week at Space Nerd Studios (2026-09-13)

    Find the Nerd: 7 builds shipped, v0.10.180 to v1.0.5.
    v1.0.5: The boards fill their open ranks per mode; only the Daily Mission board changes its crew by the day
    v1.0.3: The Space Nerd Studios card plays at every launch, and the engine splash shows the studio mark instead of the Godot logo
    v1.0.2: The Campaign panel: New Timeline doors read as doors, and every column shows a value
    v1.0.2: Debug builds: The gear editor opens from the Developer row in Settings (the hidden droid taps are gone), poses step back and forward, undo and redo...
    v1.0.0: The first store release: The same game the beta testers have been playing, headed for Google Play
    Full build log →

  7. Local inference for the build pipeline

    15 October 2026. The studio now runs its own local inference to support the build process and automation.

  8. Find the Nerd on iPhone and iPad: TestFlight beta next

    14 October 2026. The same game as the Google Play release now runs on iPhone and iPad, in portrait or landscape. Testers get it first, through Apple's TestFlight, and the App Store release follows soon, ahead of the Thanksgiving target set in September. Ask to test →

  9. Builds move to a Mac mini

    13 October 2026. Game builds and releases now run on a Mac mini, which is also what makes the iPhone and iPad version possible.

  10. Find the Nerd is on Google Play

    8 October 2026. The first Space Nerd Studios game is published on Google Play, for Android phones and tablets. Forty levels, four difficulties, fifteen languages, and no account needed. Get it on Google Play →

  11. A production web server for the studio sites

    3 October 2026. The studio sites moved to their own production web server, where only reviewed versions go live.

  12. Nerd Launch: A spin-off, in early testing

    2 October 2026. A second game from the Find the Nerd universe: A gravity-slingshot rescue with real orbits, one tank of fuel, and a friend to bring home. One level so far, on Android for testers. Read the brief →

  13. Find the Nerd: Six doors

    13 September 2026. One game, several ways to play, each with its own page: The web edition in tester beta and headed for a site like CrazyGames, Android at 1.0 with Google Play next, iPhone and iPad and a kids edition with its own title art, both targeted to be complete before Thanksgiving 2026, and PC and Mac as potential projects if enough people ask.

  14. Find the Nerd: A web edition, in beta

    13 September 2026. The same worlds in a browser, trimmed for the format, playable by testers now. It keeps its scores to itself and is aiming for a home on a site like CrazyGames.

  15. Find the Nerd 1.0: The first build headed for Google Play

    8 September 2026. The same game the testers have been playing, signed with the company key. Thirty six levels, six sectors, 26 findable Nerds, four droids, 15 languages. The store listing is the next step.

  16. Where this came from

    The first Find the Nerd was written in BASICA in 1993 to 1995: A grid of coloured characters, a clock, and a prompt to type a row and column. It survives on three floppy disks. The 2026 build started on 19 July, from an empty repo to a shipping game in the first seven days, and it has not stopped since. The two bugs a teenager fixed back then, a game that ran at CPU speed and randomness that needed seeding from the clock, are both still load bearing.

  17. Space Nerd Labs LLC: Formed

    Articles of Organization received from the State of Florida on 24 July 2026, with Space Nerd Studios and Space Nerd Systems registered as its business names. Publication and SunBiz registration completed 4 August 2026.

  18. Find the Nerd: First game in the hangar

    The first game is out in the world and taking players.

  19. Studio online

    Power on. Lights up. Here we go.